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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FSceneRenderTargetItem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor | RendererInterface.h | ||
FSceneRenderTargetItem
(
FRHITexture* InTargetableTexture, |
Constructor | RendererInterface.h |
FSceneRenderTargetItem()
Description
Default constructor
| Name | FSceneRenderTargetItem |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RendererInterface.h |
| Include Path | #include "RendererInterface.h" |
FSceneRenderTargetItem()
FSceneRenderTargetItem(FRHITexture , FRHITexture , FUnorderedAccessViewRHIRef)
Description
Constructor
| Name | FSceneRenderTargetItem |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RendererInterface.h |
| Include Path | #include "RendererInterface.h" |
FSceneRenderTargetItem
(
FRHITexture * InTargetableTexture,
FRHITexture * InShaderResourceTexture,
FUnorderedAccessViewRHIRef InUAV
)