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API > API/Runtime > API/Runtime/RenderCore
RenderThread scoped work.
| Name | FRenderThreadStructBase |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderingThread.h |
| Include Path | #include "RenderingThread.h" |
Syntax
struct FRenderThreadStructBase
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RenderingThread.h | |||
FRenderThreadStructBase
(
const FRenderThreadStructBase& |
Copy construction is not allowed. Used to avoid accidental copying in the command lambda. | RenderingThread.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void InitRHI
(
FRHICommandListImmediate& |
RenderingThread.h | ||
void ReleaseRHI
(
FRHICommandListImmediate& |
RenderingThread.h |