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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRenderCommandPipe
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Enqueue
(
FRenderCommandList* RenderCommandList |
RenderingThread.h | ||
bool Enqueue
(
FCommandListFunction& Function |
RenderingThread.h | ||
bool Enqueue
(
FEmptyFunction& Function |
RenderingThread.h |
Enqueue(FRenderCommandList *)
| Name | Enqueue |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderingThread.h |
| Include Path | #include "RenderingThread.h" |
bool Enqueue
(
FRenderCommandList * RenderCommandList
)
Enqueue(FCommandListFunction &)
| Name | Enqueue |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderingThread.h |
| Include Path | #include "RenderingThread.h" |
template<typename RenderCommandTag>
bool Enqueue
(
FCommandListFunction & Function
)
Enqueue(FEmptyFunction &)
| Name | Enqueue |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderingThread.h |
| Include Path | #include "RenderingThread.h" |
template<typename RenderCommandTag>
bool Enqueue
(
FEmptyFunction & Function
)