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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRGB8toUYVY8ConvertPS
| Name | FParameters |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/MediaShaders.h |
| Include Path | #include "MediaShaders.h" |
Syntax
class FParameters
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FParameters() |
MediaShaders.h |
Structs
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| zzFuncPtr | void * | MediaShaders.h | |
| zzLastMemberId | zzNextMemberIdRenderTargets | MediaShaders.h | |
| zzMemberFunc | zzFuncPtr(*) | MediaShaders.h | |
| zzMemberIdRenderTargets | zzNextMemberIdRGBToYUVConversion | MediaShaders.h | |
| zzMemberIdRGBToYUVConversion | zzFirstMemberId | MediaShaders.h | |
| zzTThisStruct | FParameters | MediaShaders.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RenderTargets | FRenderTargetBindingSlots::FTypeInfo::TAlignedType | MediaShaders.h | ||
| RGBToYUVConversion | FRGBToYUVConversion::FTypeInfo::TAlignedType | MediaShaders.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FUniformBufferRHIRef CreateUniformBuffer
(
const FParameters& InContents, |
MediaShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzFirstMemberId, |
MediaShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdRGBToYUVConversion, |
MediaShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdRenderTargets, |
MediaShaders.h | ||
static TArray< FShaderParametersMetadata::FMember > zzGetMembers() |
MediaShaders.h |