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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRDGUserValidation
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ValidateRegisterExternalTexture
(
FRDGTextureRef Texture |
RenderGraphValidation.h | ||
void ValidateRegisterExternalTexture
(
const TRefCountPtr< IPooledRenderTarget >& ExternalPooledTexture, |
RenderGraphValidation.h |
ValidateRegisterExternalTexture(FRDGTextureRef)
| Name | ValidateRegisterExternalTexture |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphValidation.h |
| Include Path | #include "RenderGraphValidation.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderGraphValidation.cpp |
void ValidateRegisterExternalTexture
(
FRDGTextureRef Texture
)
ValidateRegisterExternalTexture(const TRefCountPtr< IPooledRenderTarget > &, const TCHAR *, ERDGTextureFlags)
| Name | ValidateRegisterExternalTexture |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphValidation.h |
| Include Path | #include "RenderGraphValidation.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderGraphValidation.cpp |
void ValidateRegisterExternalTexture
(
const TRefCountPtr < IPooledRenderTarget > & ExternalPooledTexture,
const TCHAR * Name,
ERDGTextureFlags Flags
)