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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRDGUserValidation
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ValidateCreateUAV
(
const FRDGTextureUAVDesc& Desc |
RenderGraphValidation.h | ||
void ValidateCreateUAV
(
const FRDGBufferUAVDesc& Desc |
RenderGraphValidation.h | ||
void ValidateCreateUAV
(
FRDGTextureUAVRef UAV |
RenderGraphValidation.h | ||
void ValidateCreateUAV
(
FRDGBufferUAVRef UAV |
RenderGraphValidation.h |
ValidateCreateUAV(const FRDGTextureUAVDesc &)
| Name | ValidateCreateUAV |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphValidation.h |
| Include Path | #include "RenderGraphValidation.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderGraphValidation.cpp |
void ValidateCreateUAV
(
const FRDGTextureUAVDesc & Desc
)
ValidateCreateUAV(const FRDGBufferUAVDesc &)
| Name | ValidateCreateUAV |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphValidation.h |
| Include Path | #include "RenderGraphValidation.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderGraphValidation.cpp |
void ValidateCreateUAV
(
const FRDGBufferUAVDesc & Desc
)
ValidateCreateUAV(FRDGTextureUAVRef)
| Name | ValidateCreateUAV |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphValidation.h |
| Include Path | #include "RenderGraphValidation.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderGraphValidation.cpp |
void ValidateCreateUAV
(
FRDGTextureUAVRef UAV
)
ValidateCreateUAV(FRDGBufferUAVRef)
| Name | ValidateCreateUAV |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphValidation.h |
| Include Path | #include "RenderGraphValidation.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderGraphValidation.cpp |
void ValidateCreateUAV
(
FRDGBufferUAVRef UAV
)