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API > API/Runtime > API/Runtime/RenderCore
Render graph tracked UAV.
| Name | FRDGUnorderedAccessView |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h |
| Include Path | #include "RenderGraphResources.h" |
Syntax
class FRDGUnorderedAccessView : public FRDGView
Inheritance Hierarchy
- FRDGResource → FRDGView → FRDGUnorderedAccessView
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRDGUnorderedAccessView
(
const TCHAR* InName, |
RenderGraphResources.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Flags | const ERDGUnorderedAccessViewFlags | RenderGraphResources.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRHIUnorderedAccessView * GetRHI() |
Returns the allocated RHI UAV. | RenderGraphResources.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRHIUnorderedAccessView * GetRHIUnchecked() |
Returns the allocated RHI UAV without access checks. | RenderGraphResources.h |