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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRDGBuffer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRDGBuffer
(
const TCHAR* InName, |
RenderGraphResources.h | ||
FRDGBuffer
(
const TCHAR* InName, |
RenderGraphResources.h |
FRDGBuffer(const TCHAR *, const FRDGBufferDesc &, ERDGBufferFlags)
| Name | FRDGBuffer |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h |
| Include Path | #include "RenderGraphResources.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderGraphResources.cpp |
FRDGBuffer
(
const TCHAR * InName,
const FRDGBufferDesc & InDesc,
ERDGBufferFlags InFlags
)
FRDGBuffer(const TCHAR , const FRDGBufferDesc &, ERDGBufferFlags, FRDGBufferNumElementsCallback )
| Name | FRDGBuffer |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/RenderGraphResources.h |
| Include Path | #include "RenderGraphResources.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderGraphResources.cpp |
FRDGBuffer
(
const TCHAR * InName,
const FRDGBufferDesc & InDesc,
ERDGBufferFlags InFlags,
FRDGBufferNumElementsCallback * InNumElementsCallback
)