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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FGlobalShaderMapId
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/GlobalShader.h |
| Include | #include "GlobalShader.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/GlobalShader.cpp |
bool WithEditorOnly&40;&41; const