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Unreal Engine C++ API Reference > Runtime > RenderCore > FGlobalDynamicVertexBuffer > Allocate
References
Module | RenderCore |
Header | /Engine/Source/Runtime/RenderCore/Public/GlobalRenderResources.h |
Include | #include "GlobalRenderResources.h" |
Source | /Engine/Source/Runtime/RenderCore/Private/GlobalRenderResources.cpp |
FAllocation Allocate
&40;
uint32 SizeInBytes
&41;
Remarks
Allocates space in the global vertex buffer. An FAllocation with information regarding the allocated memory.
Parameters
Name | Description |
---|---|
SizeInBytes | The amount of memory to allocate in bytes. |