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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FGenericShaderStat
| Name | EFlags |
| Type | enum |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderCore.h |
| Include Path | #include "ShaderCore.h" |
Syntax
enum EFlags
{
None = 0,
Hidden = 1 << 0,
}
Values
| Name | Remarks |
|---|---|
| None | |
| Hidden |