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API > API/Runtime > API/Runtime/RenderCore
| Name | FGenericShaderStat |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/ShaderCore.h |
| Include Path | #include "ShaderCore.h" |
Syntax
struct FGenericShaderStat
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGenericShaderStat() |
ShaderCore.h |
Enums
Public
| Name | Remarks |
|---|---|
| EFlags |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Flags | EFlags | ShaderCore.h | ||
| StatName | FName | ShaderCore.h | ||
| TagName | FName | ShaderCore.h | ||
| Value | FShaderStatVariant | ShaderCore.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void StreamArchive
(
FArchive& Ar |
ShaderCore.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FGenericShaderStat& RHS |
ShaderCore.h |