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API > API/Runtime > API/Runtime/RenderCore
| Name | FGBufferPacking |
| Type | struct |
| Header File | /Engine/Source/Runtime/RenderCore/Public/GBufferInfo.h |
| Include Path | #include "GBufferInfo.h" |
Syntax
struct FGBufferPacking
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| GBufferInfo.h | |||
FGBufferPacking
(
int32 InTargetIndex, |
If we pass in 2 values, it means we use the entire channel | GBufferInfo.h | |
FGBufferPacking
(
int32 InTargetIndex, |
If we pass in 4 values, it means we also need to pack the bits | GBufferInfo.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bFull | bool | GBufferInfo.h | ||
| bIsValid | bool | GBufferInfo.h | ||
| BitNum | int32 | GBufferInfo.h | ||
| DstBitStart | int32 | GBufferInfo.h | ||
| DstChannelIndex | int32 | GBufferInfo.h | ||
| SrcBitStart | int32 | GBufferInfo.h | ||
| SrcChannelIndex | int32 | GBufferInfo.h | ||
| TargetIndex | int32 | GBufferInfo.h |