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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FDynamicAllocReadBuffer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Lock () |
DynamicBufferAllocator.h | ||
void Lock
(
FRHICommandListBase& RHICmdList |
DynamicBufferAllocator.h |
Lock()
| Name | Lock |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/DynamicBufferAllocator.h |
| Include Path | #include "DynamicBufferAllocator.h" |
void Lock()
Lock(FRHICommandListBase &)
| Name | Lock |
| Type | function |
| Header File | /Engine/Source/Runtime/RenderCore/Public/DynamicBufferAllocator.h |
| Include Path | #include "DynamicBufferAllocator.h" |
void Lock
(
FRHICommandListBase & RHICmdList
)