Navigation
API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FComputeShaderUtils__ClearUAV
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/RenderGraphUtils.h |
| Include | #include "RenderGraphUtils.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/RenderGraphUtils.cpp |
namespace FComputeShaderUtils
{
void FComputeShaderUtils&58;&58;ClearUAV
&40;
FRDGBuilder & GraphBuilder,
FGlobalShaderMap &42; ShaderMap,
FRDGBufferUAVRef UAV,
FVector4f ClearValue
&41;
}