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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FBinkParameters > API/Runtime/RenderCore/FBinkParameters/zzNextMemberIdtex1
| Name | zzNextMemberIdtex1 |
| Type | enum |
| Header File | /Engine/Source/Runtime/RenderCore/Public/BinkShaders.h |
| Include Path | #include "BinkShaders.h" |
Syntax
enum zzNextMemberIdtex1
{
HasDeclaredResource = zzMemberIdtex1::HasDeclaredResource || !TShaderResourceParameterTypeInfo<FRDGTexture*>::bIsStoredInConstantBuffer,
}
Values
| Name | Remarks |
|---|---|
| HasDeclaredResource |