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API > API/Runtime > API/Runtime/RenderCore
| Name | FBinkParameters |
| Type | class |
| Header File | /Engine/Source/Runtime/RenderCore/Public/BinkShaders.h |
| Include Path | #include "BinkShaders.h" |
Syntax
class FBinkParameters
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FBinkParameters() |
BinkShaders.h |
Structs
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| zzFuncPtr | void * | BinkShaders.h | |
| zzLastMemberId | zzNextMemberIdRenderTargets | BinkShaders.h | |
| zzMemberFunc | zzFuncPtr(*) | BinkShaders.h | |
| zzMemberIdadj | zzNextMemberIdcbc | BinkShaders.h | |
| zzMemberIdcbc | zzNextMemberIdcrc | BinkShaders.h | |
| zzMemberIdconsta | zzNextMemberIdsamp4 | BinkShaders.h | |
| zzMemberIdcrc | zzNextMemberIdconsta | BinkShaders.h | |
| zzMemberIdRenderTargets | zzNextMemberIduv_xform2 | BinkShaders.h | |
| zzMemberIdsamp0 | zzNextMemberIdtex4 | BinkShaders.h | |
| zzMemberIdsamp1 | zzNextMemberIdsamp0 | BinkShaders.h | |
| zzMemberIdsamp2 | zzNextMemberIdsamp1 | BinkShaders.h | |
| zzMemberIdsamp3 | zzNextMemberIdsamp2 | BinkShaders.h | |
| zzMemberIdsamp4 | zzNextMemberIdsamp3 | BinkShaders.h | |
| zzMemberIdtex0 | zzFirstMemberId | BinkShaders.h | |
| zzMemberIdtex1 | zzNextMemberIdtex0 | BinkShaders.h | |
| zzMemberIdtex2 | zzNextMemberIdtex1 | BinkShaders.h | |
| zzMemberIdtex3 | zzNextMemberIdtex2 | BinkShaders.h | |
| zzMemberIdtex4 | zzNextMemberIdtex3 | BinkShaders.h | |
| zzMemberIduv_xform0 | zzNextMemberIdxy_xform1 | BinkShaders.h | |
| zzMemberIduv_xform1 | zzNextMemberIduv_xform0 | BinkShaders.h | |
| zzMemberIduv_xform2 | zzNextMemberIduv_xform1 | BinkShaders.h | |
| zzMemberIdxy_xform0 | zzNextMemberIdyscale | BinkShaders.h | |
| zzMemberIdxy_xform1 | zzNextMemberIdxy_xform0 | BinkShaders.h | |
| zzMemberIdyscale | zzNextMemberIdadj | BinkShaders.h | |
| zzTThisStruct | FBinkParameters | BinkShaders.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| adj | TShaderParameterTypeInfo< FVector4f >::TAlignedType | BinkShaders.h | ||
| cbc | TShaderParameterTypeInfo< FVector4f >::TAlignedType | BinkShaders.h | ||
| consta | TShaderParameterTypeInfo< FVector4f >::TAlignedType | BinkShaders.h | ||
| crc | TShaderParameterTypeInfo< FVector4f >::TAlignedType | BinkShaders.h | ||
| RenderTargets | FRenderTargetBindingSlots::FTypeInfo::TAlignedType | BinkShaders.h | ||
| samp0 | TShaderResourceParameterTypeInfo< FRHISamplerState * >::TAlignedType | BinkShaders.h | ||
| samp1 | TShaderResourceParameterTypeInfo< FRHISamplerState * >::TAlignedType | BinkShaders.h | ||
| samp2 | TShaderResourceParameterTypeInfo< FRHISamplerState * >::TAlignedType | BinkShaders.h | ||
| samp3 | TShaderResourceParameterTypeInfo< FRHISamplerState * >::TAlignedType | BinkShaders.h | ||
| samp4 | TShaderResourceParameterTypeInfo< FRHISamplerState * >::TAlignedType | BinkShaders.h | ||
| tex0 | TShaderResourceParameterTypeInfo< FRDGTexture * >::TAlignedType | BinkShaders.h | ||
| tex1 | TShaderResourceParameterTypeInfo< FRDGTexture * >::TAlignedType | BinkShaders.h | ||
| tex2 | TShaderResourceParameterTypeInfo< FRDGTexture * >::TAlignedType | BinkShaders.h | ||
| tex3 | TShaderResourceParameterTypeInfo< FRDGTexture * >::TAlignedType | BinkShaders.h | ||
| tex4 | TShaderResourceParameterTypeInfo< FRDGTexture * >::TAlignedType | BinkShaders.h | ||
| uv_xform0 | TShaderParameterTypeInfo< FVector4f >::TAlignedType | BinkShaders.h | ||
| uv_xform1 | TShaderParameterTypeInfo< FVector4f >::TAlignedType | BinkShaders.h | ||
| uv_xform2 | TShaderParameterTypeInfo< FVector4f >::TAlignedType | BinkShaders.h | ||
| xy_xform0 | TShaderParameterTypeInfo< FVector4f >::TAlignedType | BinkShaders.h | ||
| xy_xform1 | TShaderParameterTypeInfo< FVector4f >::TAlignedType | BinkShaders.h | ||
| yscale | TShaderParameterTypeInfo< FVector4f >::TAlignedType | BinkShaders.h |
Functions
Public
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FUniformBufferRHIRef CreateUniformBuffer
(
const FBinkParameters& InContents, |
BinkShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIduv_xform1, |
BinkShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIduv_xform0, |
BinkShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdxy_xform1, |
BinkShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdxy_xform0, |
BinkShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdyscale, |
BinkShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdadj, |
BinkShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdcbc, |
BinkShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdcrc, |
BinkShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdconsta, |
BinkShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdsamp4, |
BinkShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdsamp3, |
BinkShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdsamp2, |
BinkShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdsamp1, |
BinkShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdsamp0, |
BinkShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdtex4, |
BinkShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdtex3, |
BinkShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdtex2, |
BinkShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdtex1, |
BinkShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdtex0, |
BinkShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzFirstMemberId, |
BinkShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIduv_xform2, |
BinkShaders.h | ||
static zzFuncPtr zzAppendMemberGetPrev
(
zzNextMemberIdRenderTargets, |
BinkShaders.h | ||
static TArray< FShaderParametersMetadata::FMember > zzGetMembers() |
BinkShaders.h |