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API > API/Runtime > API/Runtime/RHICore > API/Runtime/RHICore/FRHITransientHeap
| Name | FResourceInitializer |
| Type | struct |
| Header File | /Engine/Source/Runtime/RHICore/Public/RHICoreTransientResourceAllocator.h |
| Include Path | #include "RHICoreTransientResourceAllocator.h" |
Syntax
struct FResourceInitializer
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FResourceInitializer
(
const FRHITransientHeapAllocation& InAllocation, |
RHICoreTransientResourceAllocator.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Allocation | const FRHITransientHeapAllocation & | The allocation (offset / size) on the provided heap. | RHICoreTransientResourceAllocator.h | |
| Hash | const uint64 | The unique hash computed from the create info and allocation offset. | RHICoreTransientResourceAllocator.h | |
| Heap | FRHITransientHeap & | The heap on which to create the resource. | RHICoreTransientResourceAllocator.h |