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Description
Whether this platform can compile ray tracing callable shaders. To use at runtime, also check GRHISupportsRayTracing and r.RayTracing CVar (see IsRayTracingEnabled() helper).
| Name | RHISupportsRayTracingCallableShaders |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/DataDrivenShaderPlatformInfo.h |
| Include Path | #include "DataDrivenShaderPlatformInfo.h" |
bool RHISupportsRayTracingCallableShaders
(
const FStaticShaderPlatform Platform
)