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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/IRHIComputeContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void RHIBuildAccelerationStructures
(
TConstArrayView< FRayTracingSceneBuildParams > Params |
RHIContext.h | ||
virtual void RHIBuildAccelerationStructures
(
TConstArrayView< FRayTracingGeometryBuildParams > Params, |
RHIContext.h |
RHIBuildAccelerationStructures(TConstArrayView< FRayTracingSceneBuildParams >)
| Name | RHIBuildAccelerationStructures |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIContext.h |
| Include Path | #include "RHIContext.h" |
virtual void RHIBuildAccelerationStructures
(
TConstArrayView< FRayTracingSceneBuildParams > Params
)
RHIBuildAccelerationStructures(TConstArrayView< FRayTracingGeometryBuildParams >, const FRHIBufferRange &)
| Name | RHIBuildAccelerationStructures |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIContext.h |
| Include Path | #include "RHIContext.h" |
virtual void RHIBuildAccelerationStructures
(
TConstArrayView< FRayTracingGeometryBuildParams > Params,
const FRHIBufferRange & ScratchBufferRange
)