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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FUniformBufferStaticBindings
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RHIContext.h | |||
FUniformBufferStaticBindings
(
TArgs... Args |
RHIContext.h | ||
FUniformBufferStaticBindings
(
const FRHIShaderBindingLayout* InSRTDesc |
RHIContext.h |
FUniformBufferStaticBindings()
| Name | FUniformBufferStaticBindings |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIContext.h |
| Include Path | #include "RHIContext.h" |
FUniformBufferStaticBindings()
FUniformBufferStaticBindings(TArgs...)
| Name | FUniformBufferStaticBindings |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIContext.h |
| Include Path | #include "RHIContext.h" |
template<typename... TArgs>
FUniformBufferStaticBindings
(
TArgs... Args
)
FUniformBufferStaticBindings(const FRHIShaderBindingLayout *)
| Name | FUniformBufferStaticBindings |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIContext.h |
| Include Path | #include "RHIContext.h" |
| Source | /Engine/Source/Runtime/RHI/Private/RHIContext.cpp |
FUniformBufferStaticBindings
(
const FRHIShaderBindingLayout * InSRTDesc
)