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Deprecated * Use the CreateShaderResourceView function that takes an FRHIBufferSRVCreateDesc, and call SetRawAccess(true).
Inheritance Hierarchy
- FRHIViewDesc
- FRHIViewDesc::FBufferSRV::FInitializer
- FShaderResourceViewInitializer
- FRawBufferShaderResourceViewInitializer
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
| Include | #include "DynamicRHI.h" |
Syntax
struct FRawBufferShaderResourceViewInitializer : public FShaderResourceViewInitializer
Remarks
FRawBufferShaderResourceViewInitializer can be used to explicitly create a raw view for any buffer, even if it was not created with EBufferUsageFlags::ByteAddressBuffer flag. Can only be used if GRHIGlobals.SupportsRawViewsForAnyBuffer is set.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FRawBufferShaderResourceViewInitializer
(
FRHIBuffer* InBuffer |