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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FRHIViewDesc > API/Runtime/RHI/FRHIViewDesc/FTextureUAV > API/Runtime/RHI/FRHIViewDesc/FTextureUAV/FInitializer
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/RHIResources.h |
| Include | #include "RHIResources.h" |
FInitializer & SetDimensionFromTexture
&40;
FRHITexture &42; TargetTexture
&41;
Remarks
Provided for back-compat with existing code. Consider using SetDimension() instead for more direct control over the view. For example, it is possible to create a 2D view of a 2DArray texture, but not using this function which always choses 2DArray dimension.