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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FRHIViewDesc > API/Runtime/RHI/FRHIViewDesc/FTexture
Used by platform RHIs to create views of textures. The data in this structure is computed in GetViewInfo(), and is specific to a particular texture resource. It is not intended to be stored in a view instance.
| Name | FViewInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIResources.h |
| Include Path | #include "RHIResources.h" |
Syntax
struct FViewInfo
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ArrayRange | FRHIRange16 | The range of array "elements" the view covers. | RHIResources.h | |
| bAllMips | uint8 | True when the view covers every mip of the resource. | RHIResources.h | |
| bAllSlices | uint8 | True when the view covers every array slice of the resource. | RHIResources.h | |
| Dimension | EDimension | Specifies how to treat the texture resource when creating the view. | RHIResources.h | |
| Format | EPixelFormat | The typed format to use when reading / writing data in the viewed texture. | RHIResources.h | |
| Plane | ERHITexturePlane | Which plane of a texture to access (i.e. color, depth, stencil etc). | RHIResources.h |