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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FRHITransientTexture
- FRHITransientResource::Acquire()
- FRHITransientTexture::Acquire()
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/RHITransientResourceAllocator.h |
| Include | #include "RHITransientResourceAllocator.h" |
| Source | /Engine/Source/Runtime/RHI/Private/RHI.cpp |
virtual void Acquire
&40;
const TCHAR &42; InName,
uint32 InAcquirePassIndex,
uint64 InInitCycle
&41;
Remarks
Internal Allocator API.