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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FRHITextureCreateDesc
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FRHITextureCreateDesc Create3D
(
const TCHAR* InDebugName |
RHIResources.h | ||
static FRHITextureCreateDesc Create3D
(
const TCHAR* DebugName, |
RHIResources.h | ||
static FRHITextureCreateDesc Create3D
(
const TCHAR* DebugName, |
RHIResources.h |
Create3D(const TCHAR *)
| Name | Create3D |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIResources.h |
| Include Path | #include "RHIResources.h" |
static FRHITextureCreateDesc Create3D
(
const TCHAR * InDebugName
)
Create3D(const TCHAR *, FIntVector, EPixelFormat)
| Name | Create3D |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIResources.h |
| Include Path | #include "RHIResources.h" |
static FRHITextureCreateDesc Create3D
(
const TCHAR * DebugName,
FIntVector Size,
EPixelFormat Format
)
Create3D(const TCHAR *, int32, int32, int32, EPixelFormat)
| Name | Create3D |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIResources.h |
| Include Path | #include "RHIResources.h" |
static FRHITextureCreateDesc Create3D
(
const TCHAR * DebugName,
int32 SizeX,
int32 SizeY,
int32 SizeZ,
EPixelFormat Format
)