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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FRHIPooledRenderQuery
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| RHIResources.h | |||
FRHIPooledRenderQuery
(
const FRHIPooledRenderQuery& |
RHIResources.h | ||
| RHIResources.h | |||
FRHIPooledRenderQuery
(
FRHIRenderQueryPool* InQueryPool, |
RHIResources.h |
FRHIPooledRenderQuery()
| Name | FRHIPooledRenderQuery |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIResources.h |
| Include Path | #include "RHIResources.h" |
FRHIPooledRenderQuery()
FRHIPooledRenderQuery(const FRHIPooledRenderQuery &)
| Name | FRHIPooledRenderQuery |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIResources.h |
| Include Path | #include "RHIResources.h" |
FRHIPooledRenderQuery
(
const FRHIPooledRenderQuery &
)
FRHIPooledRenderQuery(FRHIPooledRenderQuery &&)
| Name | FRHIPooledRenderQuery |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIResources.h |
| Include Path | #include "RHIResources.h" |
FRHIPooledRenderQuery
(
FRHIPooledRenderQuery &&
)
FRHIPooledRenderQuery(FRHIRenderQueryPool *, TRefCountPtr< FRHIRenderQuery > &&)
| Name | FRHIPooledRenderQuery |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIResources.h |
| Include Path | #include "RHIResources.h" |
FRHIPooledRenderQuery
(
FRHIRenderQueryPool * InQueryPool,
TRefCountPtr< FRHIRenderQuery > && InQuery
)