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Unreal Engine C++ API Reference > Runtime > RHI
Inheritance Hierarchy
- FRHIResource
- FRHIPipelineBinaryLibrary
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/RHIShaderLibrary.h |
Include | #include "RHIShaderLibrary.h" |
Syntax
class FRHIPipelineBinaryLibrary : public FRHIResource
Variables
Type | Name | Description | |
---|---|---|---|
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EShaderPlatform | Platform |
Constructors
Type | Name | Description | |
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FRHIPipelineBinaryLibrary
(
EShaderPlatform InPlatform, |
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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EShaderPlatform | GetPlatform () |