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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FRHILockTracker
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Lock
(
const FRHILockTextureArgs& InArguments, |
RHILockTracker.h | ||
void Lock
(
void* RHIBuffer, |
RHILockTracker.h |
Lock(const FRHILockTextureArgs &, void *, bool)
| Name | Lock |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHILockTracker.h |
| Include Path | #include "RHILockTracker.h" |
void Lock
(
const FRHILockTextureArgs & InArguments,
void * InData,
bool bInDirectBufferWrite
)
Lock(void , void , uint32, uint32, EResourceLockMode, bool, bool)
| Name | Lock |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHILockTracker.h |
| Include Path | #include "RHILockTracker.h" |
void Lock
(
void * RHIBuffer,
void * Buffer,
uint32 Offset,
uint32 SizeRHI,
EResourceLockMode LockMode,
bool bInDirectBufferWrite,
bool bInCreateLock
)