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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FRHIComputeCommandList
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void BuildAccelerationStructures
(
TConstArrayView< FRayTracingGeometryBuildParams > Params |
RHICommandList.h | ||
void BuildAccelerationStructures
(
TConstArrayView< FRayTracingSceneBuildParams > Params |
RHICommandList.h | ||
void BuildAccelerationStructures
(
TConstArrayView< FRayTracingGeometryBuildParams > Params, |
RHICommandList.h |
BuildAccelerationStructures(TConstArrayView< FRayTracingGeometryBuildParams >)
| Name | BuildAccelerationStructures |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
| Include Path | #include "RHICommandList.h" |
| Source | /Engine/Source/Runtime/RHI/Private/RHICommandList.cpp |
void BuildAccelerationStructures
(
TConstArrayView< FRayTracingGeometryBuildParams > Params
)
BuildAccelerationStructures(TConstArrayView< FRayTracingSceneBuildParams >)
| Name | BuildAccelerationStructures |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
| Include Path | #include "RHICommandList.h" |
void BuildAccelerationStructures
(
TConstArrayView< FRayTracingSceneBuildParams > Params
)
BuildAccelerationStructures(TConstArrayView< FRayTracingGeometryBuildParams >, const FRHIBufferRange &)
| Name | BuildAccelerationStructures |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
| Include Path | #include "RHICommandList.h" |
void BuildAccelerationStructures
(
TConstArrayView< FRayTracingGeometryBuildParams > Params,
const FRHIBufferRange & ScratchBufferRange
)