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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FRHICommandListImmediate
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void QueueAsyncCommandListSubmit
(
TArrayView< FQueuedCommandList > CommandLists, |
Chains together one or more RHI command lists into the immediate command list, allowing in-order submission of parallel rendering work. | RHICommandList.h | |
void QueueAsyncCommandListSubmit
(
FQueuedCommandList QueuedCommandList, |
RHICommandList.h |
QueueAsyncCommandListSubmit(TArrayView< FQueuedCommandList >, ETranslatePriority, int32)
Description
Chains together one or more RHI command lists into the immediate command list, allowing in-order submission of parallel rendering work. The provided command lists are not dispatched until FinishRecording() is called on them, and their dispatch prerequisites have been completed.
| Name | QueueAsyncCommandListSubmit |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
| Include Path | #include "RHICommandList.h" |
| Source | /Engine/Source/Runtime/RHI/Private/RHICommandList.cpp |
void QueueAsyncCommandListSubmit
(
TArrayView< FQueuedCommandList > CommandLists,
ETranslatePriority ParallelTranslatePriority,
int32 MinDrawsPerTranslate
)
QueueAsyncCommandListSubmit(FQueuedCommandList, ETranslatePriority, int32)
| Name | QueueAsyncCommandListSubmit |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHICommandList.h |
| Include Path | #include "RHICommandList.h" |
void QueueAsyncCommandListSubmit
(
FQueuedCommandList QueuedCommandList,
ETranslatePriority ParallelTranslatePriority,
int32 MinDrawsPerTranslate
)