Navigation
API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FGenericStaticFeatureLevel
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGenericStaticFeatureLevel
(
const ERHIFeatureLevel::Type InFeatureLevel |
RHIFeatureLevel.h | ||
FGenericStaticFeatureLevel
(
const TEnumAsByte< ERHIFeatureLevel::Type > InFeatureLevel |
RHIFeatureLevel.h |
FGenericStaticFeatureLevel(const ERHIFeatureLevel::Type)
| Name | FGenericStaticFeatureLevel |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIFeatureLevel.h |
| Include Path | #include "RHIFeatureLevel.h" |
FGenericStaticFeatureLevel
(
const ERHIFeatureLevel::Type InFeatureLevel
)
FGenericStaticFeatureLevel(const TEnumAsByte< ERHIFeatureLevel::Type >)
| Name | FGenericStaticFeatureLevel |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/RHIFeatureLevel.h |
| Include Path | #include "RHIFeatureLevel.h" |
FGenericStaticFeatureLevel
(
const TEnumAsByte< ERHIFeatureLevel::Type > InFeatureLevel
)