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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FGenericDataDrivenShaderPlatform-
Deprecated * You must use GetBindlessSupport instead.
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/DataDrivenShaderPlatformInfo.h |
| Include | #include "DataDrivenShaderPlatformInfo.h" |
static const bool GetSupportsBindless
&40;
const FStaticShaderPlatform Platform
&41;