Navigation
Unreal Engine C++ API Reference > Runtime > RHI
Inheritance Hierarchy
- FRefCountedObject
- FGPUProfilerEventNodeStats
- FGPUProfilerEventNode
- FOpenGLEventNode
References
Module | RHI |
Header | /Engine/Source/Runtime/RHI/Public/GPUProfiler.h |
Include | #include "GPUProfiler.h" |
Syntax
class FGPUProfilerEventNodeStats : public FRefCountedObject
Remarks
Stats for a single perf event node.
Variables
Type | Name | Description | |
---|---|---|---|
![]() |
FIntVector | GroupCount | |
![]() |
uint32 | NumDispatches | Compute stats |
![]() |
uint32 | NumDraws | Exclusive number of draw calls rendered in this event. |
![]() |
uint32 | NumEvents | Inclusive number of other perf events that this is the parent of. |
![]() |
uint32 | NumPrimitives | Exclusive number of primitives rendered in this event. |
![]() |
uint32 | NumTotalDispatches | |
![]() |
uint32 | NumTotalDraws | Inclusive number of draw calls rendered in this event and children. |
![]() |
uint32 | NumTotalPrimitives | Inclusive number of primitives rendered in this event and children. |
![]() |
uint32 | NumTotalVertices | Inclusive number of vertices rendered in this event and children. |
![]() |
uint32 | NumVertices | Exclusive number of vertices rendered in this event. |
![]() |
float | TimingResult | GPU time spent inside the perf event's begin and end, in ms. |
Constructors
Type | Name | Description | |
---|---|---|---|
![]() |
|||
![]() |
FGPUProfilerEventNodeStats
(
const FGPUProfilerEventNodeStats& rhs |
Operators
Type | Name | Description | |
---|---|---|---|
![]() |
const FGPUProfilerEventNodeStats | operator+=
(
const FGPUProfilerEventNodeStats& rhs |