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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FGPUDefragAllocator
Description
Copy memory from one location to another. If it returns false, the defragmentation process will assume the memory is not relocatable and keep it in place. Note: Source and destination may overlap.
| Name | Relocate |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/GPUDefragAllocator.h |
| Include Path | #include "GPUDefragAllocator.h" |
void Relocate
(
FRelocationStats & Stats,
FMemoryChunk * Dest,
int64 DestOffset,
const void * Source,
int64 Size,
void * UserPayload
)
Parameters
| Name | Remarks |
|---|---|
| Stats | [out] Stats |
| Dest | Destination memory chunk |
| DestOffset | Destination offset, counted from the base address of the destination memory chunk, in uint8s |
| Source | Base address of the source memory |
| Size | Number of uint8s to copy |
| UserPayload | User payload for the allocation |