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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FEvent
Inserted when the GPU completes work on a queue and goes idle.
| Name | FEndWork |
| Type | struct |
| Header File | /Engine/Source/Runtime/RHI/Public/GPUProfiler.h |
| Include Path | #include "GPUProfiler.h" |
Syntax
struct FEndWork
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FEndWork
(
uint64 GPUTimestampBOP |
GPUProfiler.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GPUTimestampBOP | uint64 | GPUProfiler.h |