Navigation
API > API/Runtime > API/Runtime/RHI
Inheritance Hierarchy
- FReadBuffer
- FDynamicReadBuffer
- FDynamicAllocReadBuffer
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/RHIUtilities.h |
| Include | #include "RHIUtilities.h" |
Syntax
struct FDynamicReadBuffer : public FReadBuffer
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint8 * | MappedBuffer | Pointer to the vertex buffer mapped in main memory. |
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Default constructor. |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Initialize
(
const TCHAR* DebugName, |
||
| void | Initialize
(
FRHICommandListBase& RHICmdList, |
||
| void | Lock () |
||
| void | Lock
(
FRHICommandListBase& RHICmdList |
Locks the vertex buffer so it may be written to. | |
| void | Unlock () |
||
| void | Unlock
(
FRHICommandListBase& RHICmdList |
Unocks the buffer so the GPU may read from it. |