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void |
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Adds a graph event as a dispatch dependency. |
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void * |
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void * |
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const TArrayView< T > |
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const TArrayView< T > |
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void * |
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void * |
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void * |
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TCHAR * |
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bool |
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void |
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void |
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void |
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bool |
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void |
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FBufferRHIRef |
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FBufferRHIRef |
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FBufferRHIRef |
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FShaderResourceViewRHIRef |
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FShaderResourceViewRHIRef |
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FShaderResourceViewRHIRef |
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FShaderResourceViewRHIRef |
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FShaderResourceViewRHIRef |
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FShaderResourceViewRHIRef |
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FShaderResourceViewRHIRef |
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FShaderResourceViewRHIRef |
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FShaderResourceViewRHIRef |
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FShaderResourceViewRHIRef |
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FBufferRHIRef |
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FBufferRHIRef |
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FTextureRHIRef |
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FTextureReferenceRHIRef |
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FUnorderedAccessViewRHIRef |
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FUnorderedAccessViewRHIRef |
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FUnorderedAccessViewRHIRef |
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FUnorderedAccessViewRHIRef |
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FUnorderedAccessViewRHIRef |
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FUnorderedAccessViewRHIRef |
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FBufferRHIRef |
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FBufferRHIRef |
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void |
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void |
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void |
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Marks the RHI command list as completed, allowing it to be dispatched to the RHI / parallel translate threads. |
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FMemStackBase & |
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FRHICommandListImmediate & |
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IRHIComputeContext & |
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IRHICommandContext & |
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FRHIGPUMask |
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ERHIPipeline |
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FRHIBatchedShaderParameters & |
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FRHIBatchedShaderUnbinds & |
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uint32 |
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const int32 |
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bool |
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void |
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bool |
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bool |
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bool |
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bool |
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bool |
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bool |
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bool |
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bool |
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bool |
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void * |
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bool |
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Returns true if the RHI needs unbind commands. |
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void |
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FGraphEventRef |
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void |
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void |
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ERHIPipeline |
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void |
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void |
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void |
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void |
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void |
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void |
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void |
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void |
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void |
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void |
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void |
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void |
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void |
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void |
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Blocks the calling thread until the dispatch event is completed. |