Navigation
API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FDynamicRHI
Description
Gets the minimum alignment (in bytes) required for creating a shader resource view on a buffer-backed resource.
| Name | RHIGetMinimumAlignmentForBufferBackedSRV |
| Type | function |
| Header File | /Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
| Include Path | #include "DynamicRHI.h" |
| Source | /Engine/Source/Runtime/RHI/Private/DynamicRHI.cpp |
virtual uint64 RHIGetMinimumAlignmentForBufferBackedSRV
(
EPixelFormat Format
)
Parameters
| Name | Remarks |
|---|---|
| Format | EPixelFormat texture format of the SRV. |