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API > API/Runtime > API/Runtime/RHI > API/Runtime/RHI/FDynamicRHI
- FDynamicRHI::RHICancelAsyncReallocateTexture2D()
- FVulkanDynamicRHI::RHICancelAsyncReallocateTexture2D()
- FNullDynamicRHI::RHICancelAsyncReallocateTexture2D()
- FOpenGLDynamicRHI::RHICancelAsyncReallocateTexture2D()
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
| Include | #include "DynamicRHI.h" |
ETextureReallocationStatus RHICancelAsyncReallocateTexture2D
&40;
FRHITexture2D &42; Texture2D,
bool bBlockUntilCompleted
&41;
Remarks
Cancels an async reallocation for the specified texture. This should be called for the new texture, not the original. Reallocation status
Parameters
| Name | Description |
|---|---|
| Texture | Texture to cancel |
| bBlockUntilCompleted | If true, blocks until the cancellation is fully completed |