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API > API/Runtime > API/Runtime/RHI
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/BoundShaderStateCache.h |
| Include | #include "BoundShaderStateCache.h" |
Syntax
class FBoundShaderStateLookupKey
Remarks
Non-reference-counted version of shader state key. This structure is used as the actual key type for TMap, which avoids reference counting overhead during lookup. Note that FCachedBoundShaderStateLink contains a full-fat reference-counted FBoundShaderStateKey, ensuring correct lifetime management.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FBoundShaderStateLookupKey
(
const FBoundShaderStateKey& Key |
Note: implicit cast is allowed/expected for this constructor. | ||
FBoundShaderStateLookupKey
(
FRHIMeshShader* InMeshShader, |
|||
FBoundShaderStateLookupKey
(
FRHIVertexDeclaration* InVertexDeclaration, |