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API > API/Runtime > API/Runtime/RHI
References
| Module | RHI |
| Header | /Engine/Source/Runtime/RHI/Public/BoundShaderStateCache.h |
| Include | #include "BoundShaderStateCache.h" |
Syntax
class FBoundShaderStateKey
Remarks
Key used to map a set of unique decl/vs/ps combinations to a vertex shader resource
Constructors
| Type | Name | Description | |
|---|---|---|---|
FBoundShaderStateKey
(
FRHIMeshShader* InMeshShader, |
Initialization constructor. | ||
FBoundShaderStateKey
(
FRHIVertexDeclaration* InVertexDeclaration, |
Initialization constructor. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FRHIAmplificationShader * | |||
| FRHIGeometryShader * | |||
| FRHIMeshShader * | |||
| FRHIPixelShader * | |||
| FRHIVertexDeclaration * | Get the RHI vertex declaration. | ||
| FRHIVertexShader * | Get the RHI shader for the given frequency. |