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Unreal Engine C++ API Reference > Runtime > Projects > FPluginManifest
References
Module | Projects |
Header | /Engine/Source/Runtime/Projects/Public/PluginManifest.h |
Include | #include "PluginManifest.h" |
Source | /Engine/Source/Runtime/Projects/Private/PluginManifest.cpp |
bool Load
(
const FString & FileName,
FText & OutFailReason
)
Remarks
Loads the descriptor from the given file.