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Unreal Engine C++ API Reference > Runtime > Projects
References
Module | Projects |
Header | /Engine/Source/Runtime/Projects/Public/ModuleDescriptor.h |
Include | #include "ModuleDescriptor.h" |
Syntax
struct FModuleContextInfo
Remarks
Context information used when validating that source code is being placed in the correct place for a given module
Variables
Type | Name | Description | |
---|---|---|---|
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FString | ModuleName | Name of the module |
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FString | ModuleSourcePath | Path to the Source folder of the module |
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EHostType::Type | ModuleType | Type of this module, eg, Runtime, Editor, etc |