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Unreal Engine C++ API Reference > Runtime > Projects
References
Module | Projects |
Header | /Engine/Source/Runtime/Projects/Public/PluginDescriptor.h |
Include | #include "PluginDescriptor.h" |
Syntax
enum EPluginEnabledByDefault
{
Unspecified,
Enabled,
Disabled,
}
Values
Name | Description |
---|---|
Unspecified | |
Enabled | |
Disabled |
Remarks
Setting for whether a plugin is enabled by default