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API > API/Runtime > API/Runtime/PreLoadScreen > API/Runtime/PreLoadScreen/FPreLoadSettingsContainerBase
Helper struct to store groups of things we want to display together in the UI so that we can parse it easily in the .ini. IE: Show this background, with this text at this font size
| Name | FScreenGroupingBase |
| Type | struct |
| Header File | /Engine/Source/Runtime/PreLoadScreen/Public/PreLoadSettingsContainer.h |
| Include Path | #include "PreLoadSettingsContainer.h" |
Syntax
struct FScreenGroupingBase
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScreenGroupingBase
(
const FString& ScreenBackgroundIdentifierIn, |
PreLoadSettingsContainer.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| FontSize | float | PreLoadSettingsContainer.h | ||
| ScreenBackgroundIdentifer | FString | PreLoadSettingsContainer.h | ||
| TextIdentifier | FString | PreLoadSettingsContainer.h |