Navigation
Unreal Engine C++ API Reference > Runtime > PreLoadScreen > FPreLoadScreenManager
References
Module | PreLoadScreen |
Header | /Engine/Source/Runtime/PreLoadScreen/Public/PreLoadScreenManager.h |
Include | #include "PreLoadScreenManager.h" |
Source | /Engine/Source/Runtime/PreLoadScreen/Private/PreLoadScreenManager.cpp |
bool PlayFirstPreLoadScreen
(
EPreLoadScreenTypes PreLoadScreenTypeToPlay
)
Remarks
Plays the first found PreLoadScreen that matches the bEarlyPreLoadScreen setting passed in. false if no PreLoadScreen with that type has been registered.