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Unreal Engine C++ API Reference > Runtime > PreLoadScreen > FBuildPatchServicesPreLoadManagerBase
References
Module | PreLoadScreen |
Header | /Engine/Source/Runtime/PreLoadScreen/Public/BuildPatchServicesPreLoadManager.h |
Include | #include "BuildPatchServicesPreLoadManager.h" |
Source | /Engine/Source/Runtime/PreLoadScreen/Private/BuildPatchServicesPreLoadManager.cpp |
virtual void OnContentBuildInstallerComplete
&40;
const IBuildInstallerRef & Installer
&41;
Remarks
BPT finished.