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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const TCHAR * LexToString
(
ECollisionTraceFlag Enum |
Helpers to convert enum to string | BodySetupEnums.h | |
const TCHAR * LexToString
(
EPhysicsType Enum |
BodySetupEnums.h | ||
const TCHAR * LexToString
(
EBodyCollisionResponse::Type Enum |
BodySetupEnums.h |
LexToString(ECollisionTraceFlag)
Description
Helpers to convert enum to string
| Name | LexToString |
| Type | function |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/BodySetupEnums.h |
| Include Path | #include "BodySetupEnums.h" |
| Source | /Engine/Source/Runtime/PhysicsCore/Private/BodySetupCore.cpp |
const TCHAR * LexToString
(
ECollisionTraceFlag Enum
)
LexToString(EPhysicsType)
| Name | LexToString |
| Type | function |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/BodySetupEnums.h |
| Include Path | #include "BodySetupEnums.h" |
| Source | /Engine/Source/Runtime/PhysicsCore/Private/BodySetupCore.cpp |
const TCHAR * LexToString
(
EPhysicsType Enum
)
LexToString(EBodyCollisionResponse::Type)
| Name | LexToString |
| Type | function |
| Header File | /Engine/Source/Runtime/PhysicsCore/Public/BodySetupEnums.h |
| Include Path | #include "BodySetupEnums.h" |
| Source | /Engine/Source/Runtime/PhysicsCore/Private/BodySetupCore.cpp |
const TCHAR * LexToString
(
EBodyCollisionResponse::Type Enum
)