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API > API/Runtime > API/Runtime/PhysicsCore > API/Runtime/PhysicsCore/FPhysicsShapeReference_Chaos
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Chaos/ChaosEngineInterface.h |
|
|
|
Chaos/ChaosEngineInterface.h |
|
FPhysicsShapeReference_Chaos()
| |
|
| Name |
FPhysicsShapeReference_Chaos |
| Type |
function |
| Header File |
/Engine/Source/Runtime/PhysicsCore/Public/Chaos/ChaosEngineInterface.h |
| Include Path |
#include "Chaos/ChaosEngineInterface.h" |
FPhysicsShapeReference_Chaos()
FPhysicsShapeReference_Chaos(Chaos::FPerShapeData *, const FPhysicsActorHandle &)
| |
|
| Name |
FPhysicsShapeReference_Chaos |
| Type |
function |
| Header File |
/Engine/Source/Runtime/PhysicsCore/Public/Chaos/ChaosEngineInterface.h |
| Include Path |
#include "Chaos/ChaosEngineInterface.h" |
FPhysicsShapeReference_Chaos
(
Chaos::FPerShapeData * ShapeIn,
const FPhysicsActorHandle & ActorRefIn
)